I started the fusion 360 Model by creating sketches of each of my initials. All the sketches were designed in a way such that each was different in style to one another.
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I Sketch
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P Sketch
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M Sketch
This followed by using the "Loft" feature in fusion 360 to create a transitional shape between the sketches. Fortunately there were no complications when creating a loft.
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Lofted Sketches
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The next step was to shell the object. However due to the "P" sketch being too skinny at the bottom, the shelling was intersecting and thus causing an error. To adjust this, the base of the "P" was widened.
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Adjusted "P"
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Final object
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Final object
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